Monstress, Volume 6: The Vow by Marjorie Liu & Sana Takeda – Graphic Novel Review

Monstress, Volume 6: The Vow by Marjorie Liu & Sana Takeda - Graphic Novel Cover

Marjorie Liu and Sana Takeda’s graphic novel series is a mind-blowing creation that takes place in a fantasy world like no other. A world that’s unbelievably complex, brutally unforgiving, and heartbreakingly beautiful all at once. Monstress: The Vow, the sixth volume in the series, continues the saga full of power struggles, hidden supernatural beings, betrayals, and horrors—where Maika Halfwolf, the protagonist, not only faces countless enemies, but can’t even trust her friends—or her own family. The only one she might be able to count on is the ancient, bloodthirsty entity lurking inside her.

Monstress Takes the Graphic Novel to a Whole New Level

The creators of Monstress, the Lennon and McCartney of the graphic novel world—Marjorie Liu and Sana Takeda—have basically swept every major sci-fi and fantasy award with their joint masterpiece. And if they haven’t yet, they definitely will. Deservedly so.

The war between humans and Arcanics is being manipulated by otherworldly forces. Supernatural beings walk the earth, sometimes in their true forms, other times hiding behind masks—or in someone else’s skin—fighting each other for power. In this chaotic, utterly opaque, and constantly shifting web of alliances, Maika Halfwolf and her few remaining friends are just trying to stay alive.

All of this is delivered in panels that look like paintings.

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Deadly Class, Volume 8: Never Go Back by Rick Remender – Comic Book Review

Deadly Class, Volume 8: Never Go Back by Rick Remender - Comic Book

Deadly Class, a comic series with one of the most unbelievable storylines and some of the most downright unlikeable protagonists of all time, kicks off its eighth volume, Never Go Back, with an unusual opening: a lenghty drug trip.

Pls, Don’t Mess With Me, Mr. Remender!

If your protagonist is unreliable, unpredictable, unstable, a chronic backstabber, and endlessly whiny, a drug-induced hallucination is probably the last thing that will make them more relatable to your readers. Drug trips are like listening to someone describe their dreams in excruciating detail: nobody gives a damn except the dreamer. In fact, the more they share, the more irritating it becomes.

The entire first quarter of Never Go Back, which corresponds to issue 36, might as well be flushed down the toilet as a complete waste of ink.

Of course, if only a quarter of Never Go Back were just wasted space, you could count yourself lucky…

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Deadly Class – Vol. 7: Love Like Blood by by Rick Remender · Wes Craig – Comic Book Review

Deadly Class – Vol. 7: Love Like Blood by by Rick Remender · Wes Craig - Comic Book Cover

If you were a school psychologist at the King’s Dominion Atelier of the Deadly Arts, you would definitely be stuffing benzodiazepines into your own mouth by the handful. Rick Remender and Wes Craig’s Deadly Class seems perfect for apprentice assassins at first glance, but in reality, it wouldn’t work.

A high school for the children of criminals? Where students trained for killing roam armed?! Come on!

You’ve probably heard of the dramaturgical principle that if a loaded gun appears on stage, sooner or later it will be fired. Well, for those attending the assassin class, firing the gun – with classmates in the crosshairs – is part of the prescribed curriculum.

The King’s Dominion Atelier of the Deadly Arts is essentially a psychopath training ground, which would only work until the first freshly graduated seniors returned home to mommy and daddy. However, instead of a resourceful karate champion, ninja, or commando, the parents could welcome home unpredictable wrecks devoid of any human emotions. Afterward, dissatisfied ancestors from all over the world would flock to San Francisco to demand a refund of tuition… and incidentally, to chop the entire teaching staff into tiny pieces.

Rick Remender, the master of the most unbelievable twists, organizes a class trip to Mexico in the seventh part of the Deadly Class. And you, the reader, are supposed to believe that Marcus, one of the most repulsive protagonists in comic literature, successfully takes on a group of Yakuza. Man, he got expelled! Not to mention that he only attended for a year, most of which he was totally high on drugs!

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Locke & Key: Master Edition, Volume Three by Joe Hill – Gabriel Rodriguez – Comic Book Review

Locke & Key: Master Edition, Volume Two by Joe Hill – Gabriel Rodriguez – Comic Book Cover

A Stunning Finale at Breakneck Speed

The grand finale. No dragging things out. (In case you were hoping for more installments.) But perhaps that’s for the best, because in the previous volume, while not excessively, Locke & Key did slow down a bit when the focus shifted to everyday teenage problems. Well, there’s none of that here. Not a single panel is wasted. The conclusion hurtles forward at breakneck speed, right up to the final frames.

You start in 1775, discovering how and why Ben Locke created the keys. Then, instead of immediately stashing them in a very dark place where no one would ever find them, you jump to 1988 to find out what his descendant, Rendell—the father of the Locke kids—messed up. Now, in the present, it’s up to the kids to fix his mistakes, though it will come at a great personal cost.

The Necessary Level of Acceptance

Joe Hill is absolutely a 21st-century, deeply politically correct author. Alongside the dizzying pace of his graphic novel’s plot, he also makes sure to sensitively highlight the importance of accepting others, whether that involves race, sexual orientation, or disabilities. His father must be very proud of him from a parenting perspective. And maybe Hill feels the same about his father, the great Stephen King, given the respectful nods, like the homage to the infamous scene in Carrie.

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Deadly Class, Volume 1: Reagan Youth by Rick Remender – Graphic Novel Review

Deadly Class, Volume 1: Reagan Youth by Rick Remender - Comic Book Cover

A Dysfunctional Class Community…

You definitely wouldn’t want to attend a school like this, where the world’s deadliest assassins are trained under the leadership of Master Lin, who looks like a 157-year-old shriveled-up vegetable. Why not? Because at this school, most students would make better targets than pupils. From the offspring of Stalin’s assassin to simple gangster wannabes and the children of drug dealers, all the way to descendants of CIA and FBI agents (Seriously? Shouldn’t they be in some sort of law enforcement academy instead?!), they all follow the deadly curriculum of the Assassin’s Class in peaceful discord.

On top of that, they form cliques within the school (black gangsters, drug-affiliated gangsters, racists, slightly-less-racists, Yakuza friends etc.). It’s like something out of a romantic young adult novel or a teen soap opera: the basic premise is a bit questionable, and it strongly reeks of one of the most unpleasant young adult trends of the 2000s—the one where all sorts of mismatched creatures are thrown together in the same educational institution, from vampires to werewolves.

On his first day, the new student is even sent out into the city to kill for educational purposes, so there’s a bit of inconsistency in the curriculum too…

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Monstress, Vol. 2: The Blood by Marjorie Liu – Sana Takeda – Comic Book Review

Monstress, Vol. 2: The Blood by Marjorie Liu - Sana Takeda - Comic Book Cover

Stunningly Complex World

It’s rare to find a work where saving the world is at stake, yet it doesn’t quickly devolve into a predictable and monotonous clash between good and evil. Fortunately, that’s not the case in Marjorie Liu and Sana Takeda’s Monstress series (and its second volume titled The Blood).

The world of Monstress is so intricately complex that, for now, you have no idea who needs saving from whom. Arcanics, humans, ancients, gods, and cats!—each has their own goals, and amidst this intricate web of relationships, Maika Halfwolf, with her ever-decreasing body mass, pushes forward, knee-deep in blood, seeking answers to many tormenting questions. Such as: Is it good for you if a ravenous monster is awakening inside you? Or: How beneficial is it for your mental health if you’ve been trained to be a killer since early childhood?

(In the long run, probably not at all, but if someone messes with you in a thyrrian ruin-pub, both can come in handy.)

All of this is covered in the continuation of the blog’s highest-rated (8.7/10) and most beautifully executed work to date (see Monstress – The Awakening, Vol. 1).

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Locke & Key: Master Edition, Volume Two by Joe Hill – Gabriel Rodriguez – Comic Book Review

Overflowing Imagination and Gothic Horror

If, like the author of these lines, you’ve never been a big comic book fan, Joe Hill & Gabriel Rodriguez’s volume is the best way to change your attitude. Don’t worry, there’s no superhero nonsense here; despite the everyday protagonists, the main feature of the illustrated pages of Locke & Key is the overflowing imagination – where teenagers’ struggles to fit in and their romantic troubles are elegantly accompanied by thriller, gothic horror, and surrealism.

Although at the beginning you might feel like you’ve signed up for a teenage story (after all, the main characters are teenagers), and the scheming villain who almost laid all his cards on the table in the previous part isn’t nearly as frightening, you’ll soon be shaken out of your complacency by the captivating “shadow” section. Yes, Zack Wells still has plenty of tricks up his sleeve.

Locke & Key is an Exceptional Experience

Locke & Key: Master Edition, Volume Two by Joe Hill - Gabriel Rodriguez grapic novel cover

And although there are repetitions in the second part of Locke & Key (if someone comes up with some information, you can bet it’ll be dealt with soon), thus reducing the excitement factor a bit, the absurd ideas, the variety of the Locke family’s keys, and the astonishing twists guarantee an above-average experience.

Especially if the illustration switches to “Tintin” style for a few pages. Okay, maybe not. Besides making you wonder what the point of that is, it probably doesn’t have much point. Unlike the comic book cover within the comic, which doesn’t hesitate to punish with a brutal spoiler!

Brutally Exciting – Joe Hill Shocks You by the End

Did I say something about the excitement factor? Oh yes, the second part of Locke & Key becomes much more thrilling by the end. Can you imagine that? Getting excited over a comic book? Absolutely, when the investigation kicks in, the pieces start to come together, and our heroes race against time – with a cunning bastard as their opponent. And it ends with a nice little cliffhanger in your face. But one that really makes you think: there is no justice in this world.

Rating: 8.1/10

Locke & Key: Master Edition, Volume Two by Joe Hill – Gabriel Rodriguez
312 pages, Hardcover
Published in 2016 by IDW Publishing

(Master Edition, Volume Two collects Locke & Key: Crown of Shadows (#1-6), Locke & Key: Keys to the Kingdom (#1-6))

Review of the previous volume:
Locke & Key: Master Edition, Volume One

Saga: Volume Three by Brian K. Vaughan – Fiona Staples – Comic Book Review

Saga: Volume Three by Brian K. Vaughan - Fiona Staples - Comic Book Cover

The Pace of Saga Slows Down

Our favorite, scandalous space opera, Saga, continues its journey. However, by the third installment, the pace seems to have slowed down a bit. Of course, the never-ending war taking place in a galaxy populated with surreal and bizarre creatures and locations provides a solid foundation that can handle some deceleration.

Still, while most of the events previously felt life-changing for our heroes, now there are episodes that seem more like filler, such as the bickering between mother-in-law and daughter-in-law, or various characters’ hallucinations. The only positive aspect of these is the appearance of the series’ (so far) best character, The Stalk, whom the authors clearly can’t let go of. You might rightfully ask, why the hell did those damn fools kill her off in the first place?

The Impact is Gone, but It’s Still Highly Entertaining

In the third part of Saga, the introduction of new characters feels the most unnecessary. The two pesky tabloid journalists won’t uncover anything you haven’t known for a long time. Except perhaps that Alana is an even bigger bitch than you thought.

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Monstress, Vol. 1: Awakening by Marjorie Liu & Sana Takeda – Comic Book Review

Monstress, Vol. 1: Awakening by Marjorie Liu & Sana Takeda - Comic Book Cover

In Marjorie Liu & Sana Takeda’s Monstress comic series, a 17-year-old girl explores her own past after a devastating war waged by humans against the Arcanics, who are roughly similar to humans. Roughly. This usually leads to bloodshed. Especially since many Arcanics possess animal characteristics, such as fox tails and ears, wings, or goat heads on their necks. (So it might easily happen that you yourself would strike first and ask questions later if you encounter one in a rougher neighborhood.)

Fortunately, Maika Halfwolf belongs to the more striking Arcanics. And not only has she been sold into slavery, but an ancient entity resides within her, seeking to take control over her. So, Maika has plenty to do and problems to solve as she embarks on a Kill Bill-esque revenge spree against her enemies, while Monstress – Volume 1: Awakening touches on themes such as genocide, reckless lust for power, or humanity in an inhuman world.

But what can be said about a comic that appeals to both amputation fetishists and cat lovers? Perhaps that it’s beautiful? Yes. Monstress, Vol. 1: Awakening is beautiful, occasionally hauntingly erotic, with some panels that resemble detailed, baroque paintings created seemingly just for the joy of drawing. And you haven’t seen characters exuding such ethereal beauty in a comic before. Compared to them, even the equally beautiful characters of Locke & Key look like simple gnomes.

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V for Vendetta by Alan Moore – Comic Book Review

V for Vendetta by Alan Moore - Comic Book Cover

The England of the 1980s wasn’t exactly a cheerful place (hello, Mrs. Thatcher). But Alan Moore anticipated that it will be even less cheerful in the future — although in hindsight, the nightmare vision of complete fascism seems a bit exaggerated. Anyway, the main message of “V for Vendetta,” which essentially says, “Fascism is bad, mmkay?” remains relevant forever. However, the other essential part of the message, which claims, “Anarchy is good, mmkay?” not so much.

V, the vengeance-seeking vigilante with a Guy Fawkes mask, sets out to dismantle the system like a crazy kid smashing a snowball, increasing your satisfaction with the repugnant demise of the dictatorship’s revolting figures in the opening chapters. For a while. Then you start to worry that okay, okay, but this is a bit one-dimensional, when the detective subplot intensifies and the mystery factor briefly elevates the whole thing, and you REALLY start to wonder who this immensely theatrical character behind the mask really is:

A mad genius, a master strategist, a bulletproof martial artist, and the luckiest guy alive, who’s good at EVERYTHING? Untouchable by anyone? Yes. And that’s precisely what diminishes the enjoyment of “V for Vendetta.” The many evil bastards are no match for V. The outcome of the game cannot be in doubt.

In the final third of the comic, as V’s master plan reaches its climax, and you observe the machinations of the insignificant, petty side characters, you might start to grow weary of the whole shebang. Especially when you realize that they’re all chess pieces on V’s board. Sometimes, unfortunately, you can’t even distinguish one from another due to the blurred, faded drawings. These drawings, however, provide an excellent BACKGROUND for the dark, gray, oppressive England, where radioactive ash falls from the sky, and Nazi propaganda blares from the speakers.

Regarding Detective Finch’s case, the grand plan stretches the bounds of credibility, as it’s highly unlikely for a drugged, deranged individual to stumble exactly where you cleverly calculated. Likewise, it’s highly debatable whether the most suitable person for the task is the one you’ve prepared for it.

According to Alan Moore’s philosophy, there are two types of anarchy: destructive, which breaks down the undeserving system, and constructive, which ideally follows afterward — during which people take control of their destiny. Now that’s something you really wouldn’t want to bet heavily on. It is highly likely, however, that these upstanding citizens, in the midst of constructive anarchy, would trample over each other’s heels to rally under the banner of the first nauseating figure promising them a “brighter future”.

6.5/10

V for Vendetta by Alan Moore & David Lloyd (Illustrator)
296 pages, Hardcover
Published in 2005 by Vertigo