
The protagonist of Traitor God, the mage Edrin Walker, returns to his hometown of Setharis after 10 years of exile to avenge the death of his best—and only (!)—friend. It’s fair to say Setharis doesn’t exactly welcome him back with open arms. After all, he did kill a god there. Or so people say. He doesn’t remember doing it. Then again, you’d probably claim the same thing in his shoes, wouldn’t you?
Cameron Johnston’s debut novel features an unusual hero, a unique magic system, and a genre experiment that’s anything but conventional: a blend of dark fantasy, detective noir, and horror-thriller elements.
Edrin Walker is NOT Your Friend
Edrin Walker is the walking embodiment of self-destruction. He’s a drunk, a rule-breaker, and a foul-mouthed, unpleasant jerk who despises himself far more than he could ever despise anyone else. Yet, it quickly becomes clear that Edrin possesses what is arguably the coolest magical ability around. And yet… maybe not.
Being able to peek into other people’s minds? That’s handy, especially if you want to insult them with flair. But invading someone’s mind? That’s a whole other level. Edrin is a telepath who can take complete control over others’ minds. Unfortunately, Setharis has a bit of a history with mind-mages. So, here’s the general consensus:
#1. Blowing someone to bits or peeling their skin off with magic? Fine.
#2. Turning people into mindless puppets? Absolutely not fine.
